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Management games about money — lemonade stands scaled up to the point of moral compromise. Every one of them is about the same lesson.
15 sites
Buy aircraft, plot routes and slowly discover that fuel price is the only variable that ever really mattered.
A famously unforgiving airline simulation that keeps running in real time whether or not you are logged in to watch.
Run a coffee stand for fourteen days, adjusting recipe and price daily, and learn more about margins than from any lecture.
The two-person studio behind the entire Papa's restaurant series, with the back catalogue and the odd non-cooking game too.
A stock market simulator with real prices and imaginary money, which is very much the correct order to learn that in.
A text-based village of kittens that grows into a civilisation over weeks, with a spreadsheet's soul and startling depth.
The 1979 economics lesson still intact — buy lemons, read the forecast, set a price, discover the weather has opinions.
Virtual trading contests running on live market data, playable against colleagues without anybody risking actual money.
Run a country by answering one absurd policy dilemma a day, then watch your statistics drift somewhere you did not intend.
The 1999 virtual pet site whose real game was always the economy — shops, a stock market and genuinely vicious restocking.
Build sundaes to order under mounting time pressure, the most polished entry in a series about the dignity of service work.
The original of the Papa's series, where tips fund your upgrades and customers absolutely notice an undercooked base.
A browser railway empire where the whole server races to reach the same era of engines before anybody else does.
A persistent economic simulation where thousands of players genuinely supply each other, so prices move for real reasons.
A business simulation MMO run at a genuinely grim level of detail, with real competition for the same finite customers.
One button, one detour. Press it as often as you like.