About this tool
As-many-rounds-as-possible countdown with a round tap counter, live pace projection and a rounds-plus-reps score.
An AMRAP fixes the clock and lets the work float: you repeat one round of movements as many times as possible before the cap expires, and your score is written as rounds plus the reps of the unfinished round. This timer runs the cap with a prep countdown, counts rounds and part-round reps as you tap them, and converts that into seconds per round, reps per minute and a projected finishing score. Total reps is also shown, because that is the figure used to separate athletes on the same round count.
Open AMRAP Workout Timer on AltFTool — it loads instantly in your browser.
Add your input to the workspace.
Adjust the options until the result looks right.
Copy or download the output and put it to work.
Rounds plus reps, with total reps alongside as the accepted tiebreaker.
Straight-line projection of where the current pace lands when the buzzer goes.
Plus and minus buttons for rounds and part reps so you never lose count mid-workout.
AMRAP stands for As Many Rounds (or Reps) As Possible within a set time cap. Unlike a for-time workout where the reps are fixed and the clock varies, an AMRAP fixes the clock — a 20-minute AMRAP always takes 20 minutes.
As rounds plus reps, for example "8 rounds + 5 reps", meaning eight complete rounds and five reps into the ninth. The extra reps are always fewer than one full round; if you finish the round it becomes the next whole round.
By total reps. Converting the score to reps — rounds multiplied by reps per round, plus the part-round reps — gives a single number that separates athletes and also lets you compare workouts with different round sizes.
Common caps run from 7 to 20 minutes; anything under about 5 minutes tends to be scored for time instead, while past 20 minutes pacing rather than intensity dominates the result. Pick the cap first, then size the round so you can hold a steady rhythm throughout.