What is a mobile app wireframe?
Low-fidelity wireframes let you agree on what goes on each screen before anyone argues about colours. This template sets out three phone-sized frames — a login screen, a home feed and a profile — with the main controls blocked in and dashed arrows showing how a tap moves you between them.
When to use it
- Sketching an app idea quickly to test the flow with a friend or client.
- Agreeing on screen content with developers before visual design starts.
- Planning a prototype or a usability test script.
How to make a mobile app wireframe in SketchFlow
- Step 1: Open the mobile wireframe template in SketchFlow.
- Step 2: Rename each frame to match your screens, then rewrite the placeholder controls.
- Step 3: Add a screen by selecting a frame and its contents and duplicating them with Ctrl/Cmd+D.
- Step 4: Draw a dashed arrow from a button to the screen it opens to document the flow.
- Step 5: Export the set of screens as PNG or SVG for review.
Tips for a better result
- Stay in greyscale; the hand-drawn style signals 'draft' and keeps feedback on structure.
- Label buttons with their real text, not 'Button'.
- Design the empty and error states, not just the happy path.
Questions about this template
What is a wireframe?
A wireframe is a simple sketch of a screen's layout that shows where content and controls go, without final colours, images or styling.
What size should a mobile wireframe frame be?
Any phone-like proportion works for low fidelity. This template uses roughly 300 by 560 units, close to a 9:16 screen.
Can I add screenshots or icons?
Yes. Press I to insert an image from your device onto the board, then resize it inside the frame.