About this tool
Convert audio between MP3, WAV, M4A, OGG, Opus and FLAC, or extract audio from video — batch queue, bitrate, trim and normalise, all in your browser.
This audio converter changes files between MP3, WAV, M4A (AAC), OGG Vorbis, Opus and FLAC, and pulls the soundtrack out of MP4, MOV, MKV and WebM videos. WAV output is produced instantly: your browser's own Web Audio decoder reads the file and a small JavaScript encoder writes 16-bit, 24-bit or 32-bit float PCM. Every other format is encoded with FFmpeg compiled to WebAssembly, which downloads once (about 31 MB) the first time you convert and then handles the whole batch. Choose the bitrate, sample rate and channels, trim a start and end time, and optionally normalise the peak to −1 dBFS. Nothing is uploaded — the files are processed in this tab.
Open Audio Converter on AltFTool — it loads instantly in your browser.
Drop audio or video files onto the Add files box, or press Choose files — MP3, WAV, M4A, OGG, FLAC, MP4 and MOV all work.
Pick an Output format such as MP3, then set Bitrate (192 kbps is recommended), Sample rate and Channels.
Optionally fill Trim start and Trim end in m:ss and tick Normalise volume to bring the loudest peak to −1 dBFS.
Press Convert, wait for each file's progress bar to finish, then use Download or Download all as ZIP.
There is no upload step. Decoding and encoding run in your browser, so recordings, interviews and unreleased tracks never reach a server.
Add as many files as you like. They are converted one after another with per-file progress, a preview player and a download button, plus a single ZIP of every result.
WAV skips the engine download entirely. MP3 uses LAME, OGG uses Vorbis, Opus uses libopus, M4A uses FFmpeg's AAC encoder and FLAC is lossless.
Pick bitrate (24–320 kbps), sample rate (8–48 kHz or keep original), mono or stereo, trim start/end and peak normalisation. Your settings are remembered on this device.
| Format | Type | Typical setting | ≈ Size per minute | Best for |
|---|---|---|---|---|
| WAV | Uncompressed PCM | 16-bit, 44.1 kHz | 10.1 MB | Editing, archiving masters |
| FLAC | Lossless | Level 5 | ≈ 5–6 MB | Lossless music libraries |
| MP3 | Lossy | 192 kbps | 1.4 MB | Universal playback |
| M4A (AAC) | Lossy | 192 kbps | 1.4 MB | iPhone, Apple Music, video |
| OGG (Vorbis) | Lossy | 160 kbps | 1.2 MB | Games, open-source apps |
| OGG (Opus) | Lossy | 96 kbps | 0.7 MB | Voice notes, streaming |
Lossy sizes are bitrate × duration ÷ 8; FLAC varies with the material.
Yes. It's free, needs no account and has no file limit beyond your device's memory. Files are not uploaded: WAV is created by your browser's Web Audio API, and other formats are encoded by FFmpeg running as WebAssembly inside the page. The only download is the engine itself, fetched once from a public CDN.
Add the WAV file, choose MP3 as the output format and pick a bitrate — 192 kbps is a good default for music, 128 kbps for speech. Press Convert. The first MP3 conversion downloads the roughly 31 MB engine; after that every file in the session converts without another download.
Yes. Drop an MP4, MOV, MKV, WebM or AVI file and choose any output format. The converter takes the first audio track and ignores the video stream. If the video has no audio track you'll see a clear 'No audio track was found' message instead of an empty file.
128 kbps is fine for podcasts and voice, 192 kbps is a solid default for music, and 256–320 kbps is close to transparent for most listeners. Higher bitrates give larger files: at 192 kbps one minute of audio is about 1.4 MB. Converting from a lossy file to a higher bitrate does not restore lost quality.
WAV is uncompressed PCM — exact, but about 10 MB per minute of CD-quality stereo. FLAC is lossless too, typically around half the size of WAV. MP3, AAC (M4A), Vorbis and Opus are lossy: they discard sounds you are unlikely to hear to make files 5–10 times smaller.
M4A (AAC) is the native format for iPhone, iTunes and Apple Music, and plays everywhere else too. MP3 is also supported. Opus and OGG Vorbis play in most browsers and Android apps but not in every Apple app, so for sharing with iPhone users M4A or MP3 is the safer choice.
It measures the loudest sample in the file (or in the trimmed part) and applies one fixed gain so that peak lands at −1 dBFS. Quiet recordings get louder and clipped-hot ones get slightly quieter. It does not compress dynamics or change the relative loudness inside the file.
Yes. Add multiple files and press Convert; they're processed one at a time with their own progress bar, so a large batch never freezes the page. When two or more files are done, Download all as ZIP packs them into one archive. The same settings and trim apply to the whole queue.
Formats other than WAV need FFmpeg, which is about 31 MB of WebAssembly. It downloads the first time you convert to MP3, M4A, OGG, Opus or FLAC, and your browser usually caches it for later visits. WAV output never needs it.
There is no fixed limit, but everything happens in browser memory. Audio files of a few hundred megabytes are usually fine on a desktop; very large videos can exhaust memory on phones. If a conversion fails with a memory error, trim the file or convert it on a computer.
Add the Audio Converter widget to your blog or website — free, responsive, no signup. Just keep the “Widget by AltFTool” credit link visible.
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