A Primer on Bézier Curves
pomax.github.io
Everything about the curve behind every vector graphic
Explain Everything
Game maths, explained with diagrams you can drag
redblobgames.com
Rabbit hole · Best on desktop
Free, no sign-up · online since 2011
Pathfinding, hexagonal grids, map generation, curved paths and line-of-sight all get reference-quality treatment here, written by Amit Patel for people building games. Almost every page carries interactive diagrams where you move the start and goal and watch the algorithm rerun.
The A-star page became the standard explanation of pathfinding largely because you can drag an obstacle and see precisely which nodes the search stops visiting.
Keep going
Picked for a shared category and overlapping vibe, not for popularity.
pomax.github.io
Everything about the curve behind every vector graphic
cpu.land
What happens between typing a command and seeing output
betterexplained.com
Maths taught as intuition first, notation afterwards
howstuffworks.com
Plain answers to how ordinary machines actually work
phet.colorado.edu
Free lab equipment for physics, chemistry and maths
3blue1brown.com
Grant Sanderson's maths lessons, with the visuals inline